Most rare playstation games
An excellent showcase of how far the franchise had come since its debut on the original PlayStation, it served as a send-off for the character until his return in 's Reignited Trilogy. The popularity of the one-time Sony mascot meant that most of the games in which he stars are highly sought-after. That said, this is easily one of the most valuable, with copies regularly going for anywhere between sixty and eighty dollars. A reboot of the classic arcade game from which later spawned a slew of sequels, 's Splatterhouse was a gore-soaked grindhouse rendition of the '80s classic.
However, with gameplay bearing distinct similarities to the popular God of War games , critics panned the title for its derivative nature. Though it's perhaps not the best representation of the franchise, Splatterhouse is still a fairly rare and valuable title on the PlayStation 3. Often going for between seventy and ninety dollars as per PriceCharting. A fighting game based on the famously strange shounen anime series Jojo's Bizarre Adventure , 's All-Star Battle released very late in the lifecycle of the PlayStation 3.
Boasting only niche appeal in Western territories, it was never destined for major success, and it's now one of the rarest standalone titles on the PlayStation 3. Reminiscent of some of the games in the King of Fighters or Soul Caliber series, it should satisfy the interests of fans of the anime franchise. However, collectors will be asked to spend upward of eighty dollars on a copy of the game. In it, gamers are tasked with traversing the African safari and snapping images of animals in their natural habitat.
Despite the unique premise, the game didn't receive much attention, and, as a result, it's one of the rarest PS3 games to see release in North America. Compared to Symphony of the Night, Castlevania Chronicles is disappointing. It was also a crazy late release for the PS1, which was in This was a year after the PS2 launched, which is probably why this game had a low print run.
Before Marvel vs Capcom, the crossover premise started great, but the two companies couldn't decide on a name. The first crossover between the comic giant and Capcom was X-Men vs.
Street Fighter. Marvel Super Heroes vs. Street Fighter is the sequel to that, and the game right before Marvel vs Capcom. Anyone who played this or any of these crossover fighters knows just how fantastic they are. Why is it so expensive now? Depleted licensing agreements are one possibility. Batman Forever: The Arcade Game was one of the last games that developers thought photographing actors and digitally inserting them into a game was a good idea.
Was this technology impressive during the Bit era? Sure, but this game came out in for arcades first, so by that point, there were better-realized worlds in 3D on both consoles and in arcades. Criticism of the visuals aside, it's also why the game is so much fun to play. Fun in a "sometimes annoying and a bit broken" kind of way. This box set collects the first three Spyro games together in one neat little package. This particular collection released a couple of years later in Because of its "package deal" style, it can fetch a pretty hefty sum in the modern-day.
Tales of Destiny and its sequel are both worth a lot. The reason? It was a niche RPG with a low print run. That's most likely why. It had nothing to do with the year, but maybe the graphics were a factor. It was in 2D, which in , was kind of a no-go. JoJo's Bizarre Adventure is a manga that started all the way back in Throughout the years, there were various anime adaptions, but they were always specials or short OVAs.
In , it finally got a full-fledged series, which is still running to this day. This is a fighting game based on the anime by Capcom. It's possible that Capcom knew this and didn't sell many copies, either. Rakugaki Showtime is the only Japanese import on this list. That's kind of a weird thought though, considering players really don't need a translation to play this game. Cliches aside, it is still a fun and enjoyable game with a solid combat system and beautiful, anime cutscenes, and stunning pre-rendered backgrounds.
First released in for 16Bit platforms, Batman Forever is a side-scrolling beat-em-up that felt outdated on its intended systems. The 32bit port of the movie tie-in was released almost a full year after the dreadful Batman Forever hit the cinemas. As a result, trying to cash in on the film's box office success before the reviews hit was already lost on the PS1 and the Sega Saturn.
This meant that the game was only sold in limited numbers making it a valuable sought-after title for collectors only. It had a limited release outside of Japan despite its positive reception from critics and became a cult hit among fans. This meant that anyone outside of the US had to resort to importing the game at a significant cost.
Persona 2: Eternal Punishment was released on the PlayStation in Even after it was released on the US PlayStation Store in , the game has held its value incredibly well and as the direct sequel to Persona 2: Innocent Sin it is a must for those that want the complete story. It is a fighting game that was developed by the same team that worked on Street Fighter III and it maintained the series' trademark anime-style visuals. Even though it was the Sega Dreamcast port that was considered to be the best version of the game, the PS1 version has retained its value over the years.
This could be in large part due to the still-active fan community that is playing the game through the use of an emulator and the fact that Jojo exploded in popularity in the previous decade.
Revelations: Persona was released in on the PlayStation. In , Persona ported to the PSP with an improved translation and brand new cutscenes. The only European territory the game was released in was France.
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