Hole in the wall application game show
Two teams of three competed in each episode. In the FOX version the team members shared an hobby or occupation or lived in the same location, and used it as a team name; in the Cartoon Network version and since it was geared towards younger audiences, the teams were all families. The contestants were dressed in the silver spandex zentai unitards and wore red or blue helmets, elbow pads, and knee pads depending on the team color.
One rule that was almost automatically assumed was that contestants had to jump through the hole without breaking it all off, or falling in the water. The rule that most players inadvertently broke was that at least one foot had to be in the play area.
During each replay in this version, if a wall wasn't cleared, a diagram was shown of the best method. After each team was announced, the captain was instructed to enter the play area. After the countdown, the wall was shown. If the captain failed to get through, or "clear" the wall, either by falling into the pool or damaging the wall as it passed, the team scored no points; clearing the wall scored one point. The opposing team captain then attempted a different wall.
The two non-captains on each team attempted this wall, scoring two points for their team if both players cleared; if either player failed to clear, they didn't score. All three players attempted to complete this wall, scoring three points if everyone cleared the wall; as before, if any player failed to clear, they didn't score.
Like Round 3, all three players attempted a wall; this time, however, it moved twice as fast. Each player who cleared the wall scored two points for their team, for a maximum of six.
One team member, blindfolded, was guided by Brooke to the center of the play area. The two remaining team members had to then direct the blindfolded member through a standard solo wall by giving verbal commands, while the audience was asked to remain silent.
During the show's run on FOX, there were only two teams that successfully completed the blind wall. The rules for the Double and Triple walls were the same, but points were now awarded based on how many players cleared each wall, meaning that it was no longer required for every member to clear a group wall.
In the normal rounds, 10 points were awarded for each player who manage to clear the wall. In the speed round, however, the points were doubled. Two players on each team attempted this wall, and each player clearing it scored 10 points, for a maximum of All three players attempted to clear this wall, with 30 points at stake. Either way, the wall moved twice as fast, and each player who cleared it scored 20 points for their team.
The team with the most points at the end of this round received the coveted Hole in the Wall trophy and advanced to the Imposso Wall for a spot "not on, but in " the show's own Wall of Fame. If there was a tie, a tiebreaker wall was played. To start, each player who didn't play the Speed Wall had 10 plastic balls.
The difference is that the teams now consist of families. One member of each team is a child, and the second member must be the child's parent or guardian. The contestants are dressed in the same attire from previous versions.
The rules for the Double and Triple walls are the same, but points are now awarded based on how many players clear each wall, meaning that it is no longer required for every member to clear a group wall. In the normal rounds, ten points are usually given for each player who manage to clear the wall. In the speed round, however, the points are doubled. One variation of this round uses the same rules as the end game in the Fox version, but a black cloth covered hockey goaltender mask is used instead of blacked out goggles.
The third variation of this round is called "Black Out. Success in this round scores ten points. Two on each team then compete on a Double Wall. Each player clearing the wall is worth ten points, with a maximum total of 20 points per round.
All three players try to clear the wall. Rules are the same as in the Fox version, with a total of 30 points at stake. In the first variation, two people on each team try to clear a Double wall, the twist being that they are dizzy. Before the wall is revealed, two members from the team that isn't playing will spin their opponents, with the intent of making them dizzy.
When the wall is revealed, the players are left by themselves to regain their balance and clear the wall. In a second variation, another Double wall is played, but the competitors have to clear it with a prop.
In both variations, the wall moves twice as fast. Each player who clears the wall earns 20 points. The team with the most points wins the Hole in the Wall trophy and plays the Imposso Wall. If both teams are tied, a tiebreaker wall is played. One player from each team is chosen to play. To start, each player has ten plastic balls.
When the wall starts moving, the players must grab as many balls as possible, throw the balls through their hole, and clear the wall. The player who manages to get the most balls through their hole wins the competition for their team. All three players of the winning team compete in the fifth round that has a final, more difficult wall, thus being named the Imposso Wall. In one variation, two players hold a jigsaw puzzle and must match the shape to both fit the puzzle and get themselves through.
Another variation requires one of the three members to get through the wall while holding slippery balloons. In another variation, one player is blindfolded, another player wears ear muffs, and a third player is wearing a mouth piece. No matter the variation, if the wall is completed, the winning team will be immortalized in the Wall of Fame. Only three teams have conquered the Imposso Wall and got into the Wall of Fame. Two players compete, facing a wall that displays a question and shapes that stand for two possible answers.
If the players agree on the correct answer and move to that side, they can get through since that answer covers a hole, choosing the wrong answer leads them to hit a solid section and be swept into the pool. Since , prime members can view 18 episodes of the Fox version. Copyright The image is from Wikipedia Commons. Wikipedia Page. Retrieved on Retrieved Archived from the original on
0コメント